TOKYO--(BUSINESS WIRE)--NEXON Co., Ltd. (Nexon) (3659.TO), a global leader in online games, today announced the financial results for its first quarter ending on March 31, 2024.
"We're incredibly excited about the May 21 launch of Dungeon&Fighter Mobile in China," said Junghun Lee, President and CEO of Nexon. "The powerful marketing campaign planned by our partners at Tencent is designed to inspire China's enormous base of mobile gamers and the hundreds of millions of local fans who love the Dungeon&Fighter franchise.
"Nexon has established new priorities aimed at creating more fun for our players and growth for our investors," continued Junghun Lee. "We're now re-energizing key titles and developing multiple new games with potential to become global hits. We've established a franchise management strategy to unlock the enormous potential in our most popular IP and prioritized improvement of Nexon's profit margins with top-line growth, operational efficiency, and cost management."
Recent Highlights:
- In Q1, Nexon delivered stronger-than-expected revenue, operating income, and net income1 driven by strong performances from FC ONLINE2, FC MOBILE3, and Blue Archive.
- Q1 revenue was ¥108.4 billion, down 13% year over year on an as-reported basis and down 19% on a constant-currency4 basis primarily due to tough comparisons with strong 2023 performances achieved by Dungeon&Fighter and FC ONLINE2.
- Operating income was down 48% year over year at ¥29.1 billion due to lower consumer spending, rising costs, and an anticipated one-time loss. However, operating income came in above our expectations due to revenue outperformance combined with careful management of HR5 and marketing costs, as well as lower-than-expected cloud service costs.
- Net income1 was ¥35.9 billion, down 32% year over year primarily due to a decrease in operating income. Despite this decline, results exceeded our outlook, primarily due to better-than-expected operating income and an FX gain of ¥10.7 billion primarily on U.S. dollar-denominated cash deposits.
- In Korea, revenue was down 12% year over year at ¥57.3 billion, and exceeded our outlook driven by the higher-than-expected performances of FC ONLINE2 and FC MOBILE3. Revenue of FC ONLINE2 was down year over year due to a challenging comparison with Q1 2023, but above our expectations driven by successful updates and sales promotions.
- Also in Korea, MapleStory fell slightly below our forecast, however our strategy of throttling monetization in favor of improving player engagement had a positive impact. Maplestory's Net Promoter Score6 improved by 14 points between January and April.
- In China, revenue was down 32% year over year but within our outlook at ¥29.2 billion. The benefit from MapleStory: The Legends of Maple7 was more than offset by the year-over-year decrease in Dungeon&Fighter's revenue.
- Also in China, Dungeon&Fighter revenue was at the high end of our outlook. Nexon continues to work on restoring the balance of the in-game economy to recover revenue momentum and the number of active players. Ongoing content updates in Q2 and onward are expected to further improve the in-game economy.
- Revenue in Japan increased 1% year over year and exceeded our expectations at ¥3.6 billion, driven by the strong performance of Blue Archive. Year over year, the solid growth in MapleStory was offset by decreases from mobile titles.
- In North America and Europe, revenue grew 92% year over year at ¥9.9 billion, primarily driven by contributions from THE FINALS and DAVE THE DIVER, as well as strong growth in MapleStory. However, revenue was slightly below our expectations due to the lower-than-expected performance of THE FINALS.
- The launch of THE FINALS' Season 2 in March created a short-lived increase in player metrics but delivered lower-than-expected retention and revenue. The Embark team is working with our Korea-based Live Operations team to understand and address the key issues.
- Rest-of-World8 revenue increased 14% year over year and exceeded our outlook at ¥8.3 billion, primarily driven by MapleStory, MapleStory M, and Blue Archive. Year over year, solid growth in MapleStory and a contribution from HIT2 were partially offset by decreases in other mobile titles.
- Nexon made steady progress on new games including:
- HIT: The World: Japan service of HIT2 launched on April 17.
- MapleStory Worlds9: Official service in Korea started on April 25.
- Dungeon&Fighter Mobile in China: Published by Tencent, the game is scheduled to launch on May 21.
- The First Descendant: On track to launch this summer and now ranked #7 on Steam's wishlist.
- MABINOGI MOBILE: A mobile version of the highly successful PC MMORPG is scheduled to launch in the coming quarters.
- The First Berserker: Khazan: A hardcore action RPG based on Dungeon&Fighter IP designed to introduce global players to one of Nexon's most popular franchises.
- ARC Raiders: A third-person, PvPvE extraction shooter from Embark Studios for a global audience. - In April, Nexon announced a publishing agreement with U.S. based studio, Theorycraft Games Inc., to launch a new PC game, Project Loki, in Japan and Korea.
- Also in April, Nexon announced a global publishing agreement with GRAYGAMES Inc. to launch a new MMORPG, Project T, for PC and mobile based on the popular Korean web novel and webtoon, Overgeared.
- Nexon's Board of Directors authorized a ¥2.5 increase to the ¥5 semi-annual dividend which represents a per-share dividend of ¥7.5 semi-annually or ¥15 annually.
- In addition, the Board of Directors authorized an execution of a ¥30 billion share repurchase from the market between May 15 and July 19. On February 8, Nexon announced a ¥100 billion share repurchase policy over a three-year period. The remaining ¥70 billion worth of shares are expected to be repurchased by February 202710.
Second Quarter 2024 Outlook:
- Expect revenue in the range of ¥92.3 to ¥104.7 billion, down 2% to up 11% year over year on an as-reported basis, down 10% to up 2% year over year on a constant-currency4 basis.
- Expect operating income of ¥17.3 to ¥27.7 billion, down 37% to flat year over year on an as-reported basis, down 44% to 9% year over year on a constant-currency4 basis.
- Expect net income1 of ¥13.0 to ¥20.9 billion, down 47% to 15% year over year on an as-reported basis, down 53% to 24% year over year on a constant-currency4 basis.
- FX sensitivity11 - For every one JPY move against the USD, expect the following impact on our Q2 2024 financials:
- Revenue: ¥0.63 billion
- Operating Income: ¥0.16 billion
Earnings Letter
Investors, analysts, and media are encouraged to visit Nexon's website at https://ir.nexon.co.jp/en/, and review the Earnings Letter: Q1 2024 with details on our recent performance and Q2 outlook.
Conference Call
Nexon management will host a conference call for investors, analysts, and the media to discuss the company's financial results and outlook which will be simultaneously conducted in Japanese and English. It will consist of brief remarks made by the management team followed by a Q&A session. The Q&A session will be conducted with consecutive translations.
Date & Time: May 14, 2024 at 5:00 p.m. JST / 4:00 a.m. EDT
Pre-registration Required
Please register from the link below. Passcode and PIN code will be provided upon registration.
To register, please go to Registration Page
https://eng-services.choruscallasia.com/DiamondPassRegistration/register?confirmationNumber=8893415&linkSecurityString=17f73f8dba
(Please note that the link is accessible on Google Chrome, Mozilla Firefox, Microsoft Edge (Chromium) only.)
Telephone Number
+81-50-5824-9210(Japan), +1-646-661-3380(US),
+44-20-3695-1891(UK), +852-580-87206(Hong Kong),
+65-315-87696(Singapore), +82-23-483-3906(Korea)
*Passcode and PIN code will be required to join the call.
If you have any questions, do not hesitate to contact at the e-mail address or telephone number below:
E-mail:customer_support_asia@choruscall.com
Phone: +(81)50-5824-9227
Weekdays 8:30 a.m. - 6:00 p.m. JST
Audio Archive and Transcript
An audio archive and a transcript will be available on Nexon's Investor Relations website at https://ir.nexon.co.jp/en/ after the earnings conference call.
This press release is prepared to offer reference information about Nexon to investors and is intended to generally provide investors and analysts with financial and operational information about Nexon, but not to solicit or recommend any sale or purchase of stock or other securities of Nexon.
About NEXON Co., Ltd. https://company.nexon.co.jp/en/
Founded in 1994, NEXON Co., Ltd. (Nexon) (3659.TO) is a company engaged in the production, development and operation of online games. First listed on the Tokyo Stock Exchange in December 2011, Nexon was placed on JPX400 in 2015 and added to the Nikkei Stock Index 300 in 2017. In 2020, Nexon was added to the Nikkei 225. Nexon currently has more than 45 live games in more than 190 countries on PC, console, and mobile. Major game franchises include MapleStory, KartRider and Dungeon&Fighter. In 2021, Nexon completed the acquisition of Embark Studios AB, a company based in Stockholm, Sweden, developing multiple projects for global release.
__________________________
1 Net income refers to net income attributable to owners of the parent. |
2 Official title is EA SPORTS FCONLINE (PC) and EA SPORTS FCONLINE M (mobile). |
3 Official title is EA SPORTS FCMOBILE. |
4 Constant currency is a non-GAAP measure used to show performance unaffected by fluctuations in foreign currency exchange rates. Constant-currency basis amounts are calculated using the average foreign currency exchange rates for the comparable period in the prior year and applied to the current period. |
5 HR costs includes HR cost (COGS), HR cost (SG&A) and R&D (SG&A). |
6 Net Promoter Score assess player satisfaction. |
7 Official title of MapleStory M in China. |
8 "Rest of World" includes other Asian countries as well as Central and South American countries. |
9 A content creation and play content platform based on MapleStory IP. |
10 Share repurchase will take into consideration factors including investment opportunities, financial conditions, and market environment. |
11 In most situations, the exchange rates of both the South Korean Won and the Chinese Yuan are linked to the U.S. dollar. For simplicity, forex sensitivity is calculated based on the assumption that Korean Won and Chinese Yuan move similarly against Japanese yen when there is an exchange rate movement in US. dollar and Japanese yen. |
Contacts
NEXON Co., Ltd. Corporate Communications
CorporatePR.Team@nexon.co.jp